Plus, duplicate cards can still drop, meaning that you’re not even guaranteed any progress at all when you buy a box.
So while my bomber class is still hurting for star cards, my officer infantry unit has unlocked plenty, not that I ever play it. That means that the rarity of your cards, what classes or heroes they drop for, and even the number of cards you get from a box are all subject to chance. The drop rates are incredibly frustrating as wellĪdding to the issue is the fact that the loot boxes are, by nature, randomized. I can use crafting parts to manually unlock cards, but those are also only dispensed through loot boxes, purely at random, and are the only way to unlock the fourth and final level of a particular card. I’ve earned a bunch of credits, and put them all into the “starfighter box” loot crates, which promise at least one starfighter-related card. I’ve been enjoying playing Battlefront II’s starfighter assault mode, which lets me fly around in an X-Wing and dogfight with enemy TIE fighters. The problem is, while other games (like, say, the original Titanfall) might award these kinds of multiplayer upgrades for playing the game or accomplishing different achievements - i.e., play as a particular class to unlock a new ability for it, or use a specific gun to unlock new modifications - Battlefront II buries the ability to unlock star cards behind loot boxes, crates of in-game items with randomized contents that players typically can earn through playing the game or with actual money. A common card, for instance, will confer only a small boost to your firepower or health regeneration, while an upgraded card will offer a much larger advantage. Players can equip up to three star cards at a time, which grant abilities like alternate weapons, increased damage, or more durable starfighters. In Battlefront II, every class and hero character has a variety of equippable “star cards,” which are modifiers and upgrades that players can choose to equip when they run into battle.
#STAR WARS BATTLEFRONT 2 PC GAMEPLAY UPGRADE#
To explain what I mean, we’re going to have to dive into the needlessly complicated upgrade systems of Battlefront II’s multiplayer. It’s a structure that ultimately robs players of feeling like they’ve accomplished something. Battlefront II’s biggest problem might be the sheer disconnect between what you do in the game and how you progress. And while the increases in credits and crafting parts are certainly nice, it feels like EA is only addressing the symptoms of the game’s economy problems, not the cause. I’ve been playing a fair amount of Battlefront II both before and after this week’s update.
Despite being released almost eight years ago in 2013, "GTA Online" still sees a massive surge of gamers, revenue, and events in the present.ĮA may not be enabling this to the "Battlefront 2" because it is an old game which the publisher does not want to develop or continue on its servers, because of the rumored development of the "Battlefront III." However, for the time being, "Star Wars Battlefront II" is seeing a massive surge of returning or starting gamers thanks to Epic Games store's freebie release.There’s a disconnect between what you do in the game and how you progress Crossplay: Online Games Must HaveĪ co-free game (in the Epic Games Store) of the "Star Wars Battlefront" which also observers an online gaming community that has crossplay enabled is Rockstar Games " Grand Theft Auto V's" online. Unfortunately, EA, at the time, answered the gamer, saying that it does not have any plans on expanding the game for a crossplay availability. A massive number of 132 players upvoted or agreed with the question and statement that asks for a crossplay. According to an online forum on Electronic Art's website, the company was asked by a user in 2019 regarding a cross-platform gameplay for the Battlefront 2.